Hey guys,
So this is my situatuon-
As you probably know, Japanese words tend to be way shorter than their English equivalents. Even though this game contains no Kanji (At least not in the main script) the English strings are longer than the Japanese ones. So, to fit the text I need Dual-Tile-Encoding. Sounds scary, doesn't it? Yeah, well it is. So I was just putting this out there that if you know asm (ARM), I would appreciate it if you could help with this.
It's not a big deal if you can't help, but finding the pointers for it will be very difficult, so it'll take a while for me to find them and then figure out how they work.
Thanks!
Edit: this issue has now been solved!
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